Star Wars: The Old Republic Advanced Classes

Star Wars
The Star Wars: The Old Republic Advanced Class is an evolved character from which you can choose from once you reach level 10 of the game. Georg Zoeller, the genius behind the combat designs in the Star Wars: The Old Republic introduced the Advanced Classes Game System. The Advanced Classes (AC's) can be chosen from either Coruscant or Dromund Kaas - the two capital cities of the two factions. Once reaching level 10, you get to choose two class specializations for whichever faction you belong.
In the game concept, choosing the best Advanced Class based on your skills and knowledge of the game is very important, because this will be your character throughout the game. The advanced class character and how you play them will be detrimental to your eventual victory. There are three ways on how to gain abilities in the game; trainers from their base class, trainers from their advanced class character, skill points in the skill trees. The Skill Trees provide points that add up to your abilities.
There are several advanced classes in the Old Republic. The Bounty Hunter is a mercenary character with mid range power tech and is capable of tanking. It has a special skill of healing as part of the "Bodyguard" skill tree. The Imperial Agent is a sniper with mid-long range damage. The Sniper has two special skills, one allowing him to be well adapted in his covering giving him the advantage not to be easily spotted and the other one is Cover Pulse allowing him to maintain other players away from him.
Another AC is the Jedi Knight which can either be a Jedi Guardian or a Jedi Sentinel. The Jedi Guardian is capable of close range melee damage and tanking. While the Jedi Sentinel is capable of close range melee damage and is a healer. Next to the Jedi Knight is the Jedi Consular. The Jedi Consular can either be a Jedi Shadow or a Jedi Sage. The Jedi Shadow is the evolved form of the Jedi Guardian, while the Jedi Sage is the evolved form of the Jedi Sentinel.

Other AC's include the Smuggler, which can either be a Gunslinger or Scoundrel. The Gunslinger is capable of mid-long range damage and is a dealer. While the Scoundrel is capable of mid range damage with healing and dealing skills. Another AC is the Sith Inquisitor which is either a Sith Assassin or a Sith Sorcerer. Both Siths are defensive lightsaber tanking class. The Sith Assassin is a dealer and a tanker with close mid range damage, while the Sith Sorcerer is a dealer and a healer with mid long range damage.
The next AC is the Sith Warrior. The Sith Warrior is divided into two, either a Sith Juggernaut or a Sith Marauder. Both are capable of close range damage, but the former is dealer and tanker while the latter is a dealer only.
So choosing which AC you're going to use in the game is very important as this may be your reason for defending the republic or losing it.